| Star Trek: Voyager - Elite Force |
| Written by Rahul Chacko | |
| Saturday, 28 July 2007 | |
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Most Star Trek games are shitty, it's true. This franchise has crapped out more turds than the neighbour's dog, who incidentally refuses to stay out of my lawn. So it's a relief to see a decent title come our way once in a while.
Elite Force is an FPS that tells the tale of the newly-formed Hazard Team on board the Voyager. They're the ones that will go where no man has...oh wait, they already used that one. Basically, they are an elite team sent to handle situations that are too sticky for regular away teams.
This was the first time we got to see the Quake 3 engine utilised as a third-party engine, and it does the job. Voyager is reeking with atmosphere, albeit the sanitary Trekkie sort of atmosphere. In the Borg Cube is where the engines really shines, brilliantly portraying the claustrophobic, metal-filled environment. The alien lairs aren't as good, not quite getting enough of the organic feel happening. Player models are decent, and the effects are sharp and catchy.
At the end of the day, combat plays a secondary role to the Voyager experience as a whole. But I'm not complaining too much, as they've done a good job with that. Characters from the show are present and convincing, being voiced by the original actors - Tuvok, Janeway, Neelix and Seven of Nine. The story is certainly believable in the Star Trek universe, and it's worth seeing through to the end. More reason to play it - the sequel is even better.
Developer: Raven Software Publisher: Activision Platforms: PC, PS2, Mac. |
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