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Re:Have Game Will Play 4 Years, 6 Months ago
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Cool. Looks like GoW meets STALKER.
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Re:Have Game Will Play 4 Years, 6 Months ago
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Definitely a lot like STALKER. Oh, turns out Eddie makes a cameo:
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Re:Have Game Will Play 4 Years, 6 Months ago
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Played the Audiosurf demo today, which has already expired, grr. This one was pretty fun, although I'm still debating it being worth 10$. I used the G3 version of People rocking in the free world as one of the songs...oww, my fingers still hurt from that.
Edit: Wait a freaking minute...you can play this with the MOUSE?! Why didn't they tell me that?
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Last Edit: 2008/12/13 20:13 By ravenus.
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Re:Have Game Will Play 4 Years, 6 Months ago
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Re:Have Game Will Play 4 Years, 6 Months ago
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Oh I did get Audiosurf.It's fun acutally.
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Re:Have Game Will Play 4 Years, 6 Months ago
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Re:Have Game Will Play 4 Years, 6 Months ago
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Quarbani Singh seems to have shared a father with the lead character from GTA4 [:p]
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Last Edit: 2008/12/21 02:40 By ravenus.
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Re:Have Game Will Play 4 Years, 5 Months ago
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Played a small bit of Broken Sword 2. It's less technologically advanced than Curse of Monkey Island, but looks pretty decent with some nice art direction. The humor is more restrained but still quite a pleasant experience.
But I have to say this: As a digital games seller, GOG rocks. If you like the games in their catalog, give them some of your monies before they go under.
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Re:Have Game Will Play 4 Years, 5 Months ago
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ravenus wrote:
It's less technologically advanced than Curse of Monkey Island, but looks pretty decent with some nice art direction. The humor is more restrained but still quite a pleasant experience.
In an odd turn, the first one, Shadow of the Templars is prettier than this one, and a better game overall, from what I remember. Of course, I need to play it again - it's been over 10 years. Smoking Mirror's a pretty sweet experience too, but it helps if you already have a bit invested in the characters, which playing the first game will do in spades.
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Last Edit: 2009/01/06 08:52 By Rahul Chacko.
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Re:Have Game Will Play 4 Years, 5 Months ago
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Ah sadly they don't have the first game. They have BS 2&3. I do notice that the game refers to previous relationships and stuff, anyway so far it has not hurt my playing experience.
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Last Edit: 2009/01/06 10:31 By ravenus.
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Re:Have Game Will Play 4 Years, 5 Months ago
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Dire! DIRE! DIRE!! It's fleeting...
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Re:Have Game Will Play 4 Years, 5 Months ago
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Ahh...I really like the look of this
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Re:Have Game Will Play 4 Years, 4 Months ago
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Have you finished the Broken Sword, Suresh? I demand a review! Started on Red Alert 3 finally - runs at a pretty good clip on my system, and the water effects are great. Units are as crazy as ever, but I'm finding the micro pretty hard. Wish they'd start using a squad based system, but since that'd be ripping off Dawn of War, it seems unlikely. The new co-commander thing occasionally gets a bit intrusive when you're using an AI ally, but on the whole, it's pretty neat - also has the side-effect of easing the difficulty curve quite a bit. I imagine it'd be awesome playing with a human ally, though.
The cutscenes! So far, I've seen Tim Curry (playing the Soviet Premier, lapsing between a faux Russian accent and his native Limey), George Takei, Peter Stormare, JK Simmons, Ivana Milicevic, and there are apparently quite a few more still to come.
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UFC fans might be interested by the inclusion of Randy Couture - let's see whether his hamming ability is on par with his WWE counterparts.
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Last Edit: 2009/02/18 09:20 By Rahul Chacko.
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Re:Have Game Will Play 4 Years, 4 Months ago
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Goddamit! Why do I want to play something I suck so badly at? At around mission 4 in the Soviet, the Russki general chastised me for being a hesitant wuss and claimed credit for my mission. Naturally pissed, I did what anyone else would do - started the campaign from scratch to improve my skill. Knowing in advance what's going to happen in any mission is always a solid tactical advantage, so I did significantly better on my second playthrough. Playing the 4th mission again, I did it a lot better than the last time (though still far from optimal), only to find out that the snide remarks were a scripted sequence (which, if I'd turned to common sense instead of wounded ego, I should have figured out pretty quickly).
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Re:Have Game Will Play 4 Years, 2 Months ago
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Having a little time to kill, I spent the latter half of the day (a good 6 hours) at the Blur arcade. First, I goofed around with the Third Space Gaming Vest while playing some CoD 4. This thing delivers positional impacts to the back and front when you get shot/shellshocked. It's pretty fun overall, but there's no point unless everybody in the game's wearing it because you tend to panic a little more in a crunch situation when there's physical feedback (which is also fun but puts you at a disadvantage).
Afterwards, I played around 4 missions of CoD: World at War co-op with Videep. This is the one made by Treyarch, not Infinity Ward - it's been panned by a lot of people, but co-op is still tremendous fun especially when all players are competent...though, judging by the number of times I got killed by neglecting to take cover, that could be called into question.
Tried out Crysis: Warhead and noticed one cool effect - if you move your view sharply, it does a quick motion-blur effect on the screen. They also had a dual SMG wielding option, which felt pretty cool (left and right mouse buttons were bound to the respective weapons). Otherwise, a little too samey to Crysis for me to want to pay-n-play extensively.
Also did a couple of races with Colin McRae: DiRT (RIP - the man, not the game). The dirt track circuits didn't interest me too much, but the flat out rallying segments just triggered some sort of switch me in me and I was replaying tracks over and over to try squeeze in one competent run without flying off-course. It took quite a while. Brought back memories of days with CMR2, though.
Then, got restless and moved to the console section to fiddle around with the PS3. First, tried my hand at MK vs DC - took a while to get used to the fighting system, and the characters still have that slight MK stiffness, but I think the DC characters have been incorporated pretty well - only tried 3 of them: Batman, The Flash and The Joker. Had the most success with Flash, his rapid-fire combos and speed attacks saving my ass most of the time. It's also got this cool DoA 4-type multi-tier arena system where you can knock opponents off one area and carry the fight on in mid-air while both of you plummet to the second arena (the person below also has the chance to perform a counter and switch places so that they can be the one stomping the opponent into the ground when they finally land). Can't really judge the worth of a fighting game without a decent opponent, though.
By the time my cousin dropped by, I'd shifted to Resident Evil 5. When played co-op, most of the worst flaws in the game are smoothed over. If you've seen Yahtzee's review, the harshest (and funniest) gripes are saved for the non-intuitive AI interaction system (though it's still very funny that only the male character can buy items - the female has to make do with whatever the male deigns to donate). With an actual human handling duties, it makes for great play once you get used to the pace. It's not run n' gun after all. It's run, find a reasonably place safe, shoot a few zombies, then run again. With two people, there are a few other additions like 'roundhouse kick zombie who's wrestling with your partner'. It was also the first time the cousin got over his distaste for analog stick controls for an FPS, so yet another positive.
By that time it was 11, so we bailed. A day well spent.
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Last Edit: 2009/04/07 08:06 By Rahul Chacko.
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